1.What are the principle concepts of OOPS?
There are four principle concepts upon which object oriented
design and programming rest. They are:
Abstraction
Polymorphism
Inheritance
Encapsulation (i.e. easily remembered as A-PIE).
2.What is Abstraction?
Abstraction refers to the act of representing essential features
without including the background details or explanations.
3.What is Encapsulation?
Encapsulation is a technique used for hiding the properties and
behaviors of an object and allowing outside access only as appropriate. It
prevents other objects from directly altering or accessing the properties or
methods of the encapsulated object.
4.What is the difference between abstraction and encapsulation?
Abstraction focuses on the outside view of an object (i.e. the interface) Encapsulation
(information hiding) prevents clients from seeing it’s inside view, where the
behavior of the abstraction is implemented.
Abstraction solves the problem in the design side while Encapsulation
is the Implementation.
Encapsulation is the deliverables of Abstraction. Encapsulation barely talks
about grouping up your abstraction to suit the developer needs.
5.What is Inheritance?
Inheritance is the process by which objects of one class acquire
the properties of objects of another class.
A class that is inherited is called a superclass.
The class that does the inheriting is called a subclass.
Inheritance is done by using the keyword extends.
The two most common reasons to use inheritance are:
o To promote code reuse
o To use polymorphism
6.What is Polymorphism?
Polymorphism is briefly described as "one interface, many
implementations." Polymorphism is a characteristic of being able to assign
a different meaning or usage to something in different contexts - specifically,
to allow an entity such as a variable, a function, or an object to have more
than one form.
7.How does Java implement polymorphism?
(Inheritance, Overloading and Overriding are used to achieve
Polymorphism in java).
Polymorphism manifests itself in Java in the form of multiple methods having the same name.
Polymorphism manifests itself in Java in the form of multiple methods having the same name.
In some cases, multiple methods have the same name, but
different formal argument lists (overloaded methods).
In other cases, multiple methods have the same name, same return
type, and same formal argument list (overridden methods).
8.Explain the different forms of Polymorphism.
There are two types of polymorphism one is Compile time
polymorphism and the other is run time polymorphism. Compile time
polymorphism is method overloading. Runtime time polymorphism is done
using inheritance and interface.
Note: From a practical programming viewpoint, polymorphism manifests itself in three distinct forms in Java:
Note: From a practical programming viewpoint, polymorphism manifests itself in three distinct forms in Java:
Method overloading
Method overriding
through inheritance
Method overriding through
the Java interface
9.What is runtime polymorphism or dynamic method dispatch?
In Java, runtime polymorphism or dynamic method dispatch is a
process in which a call to an overridden method is resolved at runtime rather
than at compile-time. In this process, an overridden method is called through
the reference variable of a superclass. The determination of the method to be
called is based on the object being referred to by the reference variable.
10.What is Dynamic Binding?
Binding refers to the linking of a procedure call to the code to
be executed in response to the call. Dynamic binding (also known as late
binding) means that the code associated with a given procedure call is not
known until the time of the call at run-time. It is associated with
polymorphism and inheritance.
11.What is method overloading?
Method Overloading means to have two or more methods with same
name in the same class with different arguments. The benefit of method
overloading is that it allows you to implement methods that support the same
semantic operation but differ by argument number or type.
Note:
Note:
Overloaded methods
MUST change the argument list
Overloaded methods CAN
change the return type
Overloaded methods CAN
change the access modifier
Overloaded methods CAN
declare new or broader checked exceptions
A method can be
overloaded in the same class or in a subclass
12.What is method overriding?
Method overriding occurs when sub class declares a method that
has the same type arguments as a method declared by one of its superclass. The
key benefit of overriding is the ability to define behavior that’s specific to
a particular subclass type.
Note:
Note:
The overriding method
cannot have a more restrictive access modifier than the method being overridden
(Ex: You can’t override a method marked public and make it protected).
You cannot override a
method marked final
You cannot override a
method marked static
13.What are the differences between method overloading and method overriding?
|
Overloaded Method
|
Overridden Method
|
Arguments
|
Must change
|
Must not change
|
Return type
|
Can change
|
Can’t change except
for covariant returns
|
Exceptions
|
Can change
|
Can reduce or
eliminate. Must not throw new or broader checked exceptions
|
Access
|
Can change
|
Must not make more
restrictive (can be less restrictive)
|
Invocation
|
Reference type
determines which overloaded version is selected. Happens at compile time.
|
Object type
determines which method is selected. Happens at runtime.
|
14.Can overloaded methods be override too?
Yes, derived classes still can override the overloaded methods.
Polymorphism can still happen. Compiler will not binding the method calls since
it is overloaded, because it might be overridden now or in the future.
15.Is it possible to override the main method?
NO, because main is a static method. A static method can't be
overridden in Java.
16.How to invoke a superclass version of an Overridden method?
To invoke a superclass method that has been overridden in a
subclass, you must either call the method directly through a superclass
instance, or use the super prefix in the subclass itself. From the point of the
view of the subclass, the super prefix provides an explicit reference to the
superclass' implementation of the method.
//
From subclass
super.overriddenMethod();
17.What is super?
super is a keyword which is
used to access the method or member variables from the superclass. If a method
hides one of the member variables in its superclass, the method can refer to
the hidden variable through the use of the super keyword. In the same way, if a
method overrides one of the methods in its superclass, the method can invoke
the overridden method through the use of the super keyword.
Note:
Note:
You can only go back
one level.
In the constructor, if
you use super(), it must be the very first code, and you cannot access any this.xxx variables or methods
to compute its parameters.
18.How do you prevent a method from being overridden?
To prevent a specific method from being overridden in a
subclass, use the final modifier on the method declaration, which means
"this is the final implementation of this method", the end of its
inheritance hierarchy.
public final void exampleMethod() {
// Method statements
}
// Method statements
}
19.What is an Interface?
An interface is a description of a set of methods that
conforming implementing classes must have.
Note:
Note:
You can’t mark an
interface as final.
Interface variables
must be static.
An Interface cannot
extend anything but another interfaces.
20.Can we instantiate an interface?
You can’t instantiate an interface directly, but you can
instantiate a class that implements an interface.
21.Can we create an object for an interface?
Yes, it is always necessary to create an object implementation
for an interface. Interfaces cannot be instantiated in their own right, so you
must write a class that implements the interface and fulfill all the methods
defined in it.
22.Do interfaces have member variables?
Interfaces may have
member variables, but these are implicitly public, static, and final- in other words,
interfaces can declare only constants, not instance variables that are
available to all implementations and may be used as key references for method
arguments for example.
23.What modifiers are allowed for methods in an Interface?
Only public and abstract modifiers are allowed
for methods in interfaces.
24.What is a marker interface?
Marker interfaces are
those which do not declare any required methods, but signify their
compatibility with certain operations. The java.io.Serializable interface and Cloneable are typical marker
interfaces. These do not contain any methods, but classes must implement this
interface in order to be serialized and de-serialized.
25.What is an abstract class?
Abstract classes are classes that contain one or more abstract
methods. An abstract method is a method that is declared, but contains no
implementation.
Note:
Note:
If even a single
method is abstract, the whole class must be declared abstract.
Abstract classes may
not be instantiated, and require subclasses to provide implementations for the
abstract methods.
You can’t mark a class
as both abstract and final.
26.Can we instantiate an abstract class?
An abstract class can never be instantiated. Its sole purpose is
to be extended (subclassed).
27.What are the differences between Interface and Abstract class?
Abstract Class
|
Interfaces
|
An abstract class
can provide complete, default code and/or just the details that have to be
overridden.
|
An interface cannot
provide any code at all,just the signature.
|
In case of abstract
class, a class may extend only one abstract class.
|
A Class may
implement several interfaces.
|
An abstract class
can have non-abstract methods.
|
All methods of an
Interface are abstract.
|
An abstract class
can have instance variables.
|
An Interface cannot
have instance variables.
|
An abstract class
can have any visibility: public, private, protected.
|
An Interface
visibility must be public (or) none.
|
If we add a new method
to an abstract class then we have the option of providing default
implementation and therefore all the existing code might work properly.
|
If we add a new
method to an Interface then we have to track down all the implementations of
the interface and define implementation for the new method.
|
An abstract class
can contain constructors .
|
An Interface cannot
contain constructors .
|
Abstract classes are
fast.
|
Interfaces are slow
as it requires extra indirection to find corresponding method in the actual
class.
|
28.When should I use abstract classes and when should I use interfaces?
Use Interfaces when…
You see that something in your design will change frequently.
If various implementations only share method signatures then it
is better to use Interfaces.
you need some classes to use some methods which you don't want
to be included in the class, then you go for the interface, which makes it easy
to just implement and make use of the methods defined in the interface.
Use Abstract Class when…
If various implementations are of the same kind and use common
behavior or status then abstract class is better to use.
When you want to provide a generalized form of abstraction and
leave the implementation task with the inheriting subclass.
Abstract classes are an excellent way to create planned
inheritance hierarchies. They're also a good choice for nonleaf classes in
class hierarchies.
29.When you declare a method as abstract, can other nonabstract methods access it?
Yes, other nonabstract methods can access a method that you
declare as abstract.
30.Can there be an abstract class with no abstract methods in it?
Yes, there can be an
abstract class without abstract methods.
31.What is Constructor?
A constructor is a special method whose task is to initialize
the object of its class.
It is special because its name is the same as the class name.
They do not have return types, not even void and therefore they
cannot return values.
They cannot be inherited, though a derived
class can call the base class constructor.
Constructor is invoked whenever an object of its associated
class is created.
32.How does the Java default constructor be provided?
If a class defined by the code does not have any
constructor, compiler will automatically provide one no-parameter-constructor
(default-constructor) for the class in the byte code. The access modifier
(public/private/etc.) of the default constructor is the same as the class
itself.
33.Can constructor be inherited?
No, constructor cannot be inherited, though a derived class can
call the base class constructor.
34.What are the differences between Contructors and Methods?
|
Constructors
|
Methods
|
Purpose
|
Create an instance
of a class
|
Group Java
statements
|
Modifiers
|
Cannot be abstract, final,
native, static, or synchronized
|
Can be abstract, final,
native, static, or synchronized
|
Return Type
|
No return type, not
even void
|
void or a valid
return type
|
Name
|
Same name as the
class (first letter is capitalized by convention) -- usually a noun
|
Any name except the
class. Method names begin with a lowercase letter by convention -- usually
the name of an action
|
this
|
Refers to another
constructor in the same class. If used, it must be the first line of the
constructor
|
Refers to an
instance of the owning class. Cannot be used by static methods.
|
super
|
Calls the
constructor of the parent class. If used, must be the first line of the
constructor
|
Calls an overridden
method in the parent class
|
Inheritance
|
Constructors are not
inherited
|
Methods are
inherited
|
35.How are this() and super() used with constructors?
Constructors use this to refer to another
constructor in the same class with a different parameter list.
Constructors use super to invoke the
superclass's constructor. If a constructor uses super, it must use it in
the first line; otherwise, the compiler will complain.
36.What are the differences between Class Methods and Instance Methods?
Class Methods
|
Instance Methods
|
Class methods are
methods which are declared as static. The method can be called without
creating an instance of the class
|
Instance methods on
the other hand require an instance of the class to exist before they can be
called, so an instance of a class needs to be created by using the new
keyword.
Instance methods operate on specific instances of classes. |
Class methods can
only operate on class members and not on instance members as class methods
are unaware of instance members.
|
Instance methods of
the class can also not be called from within a class method unless they are
being called on an instance of that class.
|
Class methods are
methods which are declared as static. The method can be called without
creating an instance of the class.
|
Instance methods are
not declared as static.
|
37.How are this() and super() used with constructors?
Constructors use this to refer to another
constructor in the same class with a different parameter list.
Constructors use super to invoke the
superclass's constructor. If a constructor uses super, it must use it in the
first line; otherwise, the compiler will complain.
38.What are Access Specifiers?
One of the techniques in object-oriented programming is encapsulation.
It concerns the hiding of data in a class and making this class available only
through methods. Java allows you to control access to classes, methods, and fields
via so-called access specifiers..
39.What are Access Specifiers available in Java?
Java offers four access specifiers, listed below in decreasing
accessibility:
Public- public classes, methods, and
fields can be accessed from everywhere.
Protected- protected methods and fields
can only be accessed within the same class to which the methods and fields
belong, within its subclasses, and within classes of the same package.
Default(no specifier)- If you do not set
access to specific level, then such a class, method, or field will be
accessible from inside the same package to which the class, method, or field
belongs, but not from outside this package.
Private- private methods and fields
can only be accessed within the same class to which the methods and fields
belong. private methods and fields are not visible within subclasses and are
not inherited by subclasses.
Situation
|
public
|
protected
|
default
|
private
|
Accessible to
class
from same package? |
yes
|
yes
|
yes
|
no
|
Accessible to
class
from different package? |
yes
|
no, unless it is a subclass
|
no
|
no
|
40.What is final modifier?
The final modifier keyword makes that the programmer
cannot change the value anymore. The actual meaning depends on whether it is
applied to a class, a variable, or a method.
final Classes- A final class cannot
have subclasses.
final Variables- A final variable
cannot be changed once it is initialized.
final Methods- A final method
cannot be overridden by subclasses.
41.What are the uses of final method?
There are two reasons for marking a method as final:
Disallowing subclasses to change the meaning of the method.
Increasing efficiency by allowing the compiler to turn calls to
the method into inline Java code.
42.What is static block?
Static block which exactly executed exactly once when the class
is first loaded into JVM. Before going to the main method the static block will
execute.
43.What are static variables?
Variables that have only one copy per class are known as static
variables. They are not attached to a particular instance of a class but rather
belong to a class as a whole. They are declared by using the static keyword as
a modifier.
static
type varIdentifier;
where, the name of the variable is varIdentifier and its data
type is specified by type.
Note: Static variables that are not explicitly initialized in the code are automatically initialized with a default value. The default value depends on the data type of the variables.
Note: Static variables that are not explicitly initialized in the code are automatically initialized with a default value. The default value depends on the data type of the variables.
44.What is the difference between static and non-static variables?
A static variable is associated with the class as a whole rather
than with specific instances of a class. Non-static variables take on unique
values with each object instance.
45.What are static methods?
Methods declared with the keyword static as modifier are called
static methods or class methods. They are so called because they affect a class
as a whole, not a particular instance of the class. Static methods are always
invoked without reference to a particular instance of a class.
Note:The use of a static method suffers from the following restrictions:
Note:The use of a static method suffers from the following restrictions:
A static method can only call other static methods.
A static method must only access static data.
A static method cannot reference to the
current object using keywords super or this.
46.What is an Iterator ?
The Iterator interface is used to step through the elements of a
Collection.
Iterators let you process each element of a Collection.
Iterators are a generic way to go through all the elements of
a Collection no matter how it is organized.
Iterator is an Interface implemented a different way
for every Collection.
47.How do you traverse through a collection using its Iterator?
To use an iterator to traverse through the contents of a
collection, follow these steps:
Obtain an iterator to the start of the collection by calling the
collection̢۪s iterator() method.
Set up a loop that makes a call to hasNext(). Have the loop
iterate as long as hasNext() returns true.
Within the loop, obtain each element by calling next().
48.How do you remove elements during Iteration?
Iterator also has a method remove() when remove is
called, the current element in the iteration is deleted.
49.What is the difference between Enumeration and Iterator?
Enumeration
|
Iterator
|
Enumeration doesn't
have a remove() method
|
Iterator has a
remove() method
|
Enumeration acts as
Read-only interface, because it has the methods only to traverse and fetch
the objects
|
Can be abstract, final,
native, static, or synchronized
|
Note: So Enumeration is used whenever we want to make Collection
objects as Read-only.
50.How is ListIterator?
ListIterator is just like Iterator, except it allows us to access the
collection in either the forward or backward direction and lets us modify an
element
51.What is the List interface?
The List interface provides support for ordered collections of
objects.
Lists may contain duplicate elements.
52.What are the main implementations of the List interface ?
The main implementations of the List interface are as follows :
ArrayList : Resizable-array implementation of the List
interface. The best all-around implementation of the List interface.
Vector : Synchronized resizable-array implementation
of the List interface with additional "legacy methods."
LinkedList : Doubly-linked list implementation of the
List interface. May provide better performance than the ArrayList
implementation if elements are frequently inserted or deleted within the list.
Useful for queues and double-ended queues (deques).
53.What are the advantages of ArrayList over arrays ?
Some of the advantages ArrayList has over arrays are:
It can grow dynamically
It provides more powerful insertion and search mechanisms than
arrays.
54.Difference between ArrayList and Vector ?
ArrayList
|
Vector
|
ArrayList is NOT synchronized by
default.
|
Vector List is
synchronized by default.
|
ArrayList can use
only Iterator to access the elements.
|
Vector list can use
Iterator and Enumeration Interface to access the elements.
|
The ArrayList
increases its array size by 50 percent if it runs out of room.
|
A Vector defaults to
doubling the size of its array if it runs out of room
|
ArrayList has no
default size.
|
While vector has a
default size of 10.
|
55.How to obtain Array from an ArrayList ?
Array can be obtained from an ArrayList using toArray() method
on ArrayList.
List arrayList = new ArrayList();
arrayList.add(…
arrayList.add(…
Object a[] = arrayList.toArray();
56.Why insertion and deletion in ArrayList is
slow compared to LinkedList ?
ArrayList internally uses and array to store the
elements, when that array gets filled by inserting elements a new array of
roughly 1.5 times the size of the original array is created and all the data of
old array is copied to new array.
During deletion, all elements present in the array after the
deleted elements have to be moved one step back to fill the space created by
deletion. In linked list data is stored in nodes that have reference to the
previous node and the next node so adding element is simple as creating the
node an updating the next pointer on the last node and the previous pointer on
the new node. Deletion in linked list is fast because it involves only
updating the next pointer in the node before the deleted node and updating
the previous pointer in the node after the deleted node.
57.Why are Iterators returned by ArrayList called
Fail Fast ?
Because, if list is structurally modified at any time after the
iterator is created, in any way except through the iterator's own remove or add
methods, the iterator will throw a ConcurrentModificationException. Thus, in
the face of concurrent modification, the iterator fails quickly and cleanly,
rather than risking arbitrary, non-deterministic behavior at an undetermined
time in the future.
58.How do you decide when to use ArrayList and When to use LinkedList?
If you need to support
random access, without inserting or removing elements from any place other than
the end, then ArrayList offers the optimal collection. If, however, you need to
frequently add and remove elements from the middle of the list and only access
the list elements sequentially, then LinkedList offers the better
implementation.
59.What is the Set interface ?
The Set interface provides methods for accessing the elements of
a finite mathematical set
Sets do not allow duplicate elements
Contains no methods other than those inherited from Collection
It adds the restriction that duplicate elements are prohibited
Two Set objects are equal if they contain the same elements
60.What are the main Implementations of the Set
interface ?
The main implementations of the List interface are as follows:
HashSet
TreeSet
LinkedHashSet
EnumSet
61.What is a HashSet ?
A HashSet is an unsorted, unordered Set.
It uses the hashcode of the object being inserted (so the more
efficient your hashcode() implementation the better access performance you’ll
get).
Use this class when you want a collection with no duplicates and
you don’t care about order when you iterate through it.
62.What is a TreeSet ?
TreeSet is a Set implementation that keeps the elements in
sorted order. The elements are sorted according to the natural order of
elements or by the comparator provided at creation time.
63.What is an EnumSet ?
An EnumSet is a specialized set for use with enum types, all of
the elements in the EnumSet type that is specified, explicitly or implicitly,
when the set is created.
64.Difference between HashSet and TreeSet ?
HashSet
|
TreeSet
|
HashSet is under set
interface i.e. it does not guarantee for either sorted order or
sequence order.
|
TreeSet is under set
i.e. it provides elements in a sorted order (acceding order).
|
We can add any type
of elements to hash set.
|
We can add only
similar types
of elements to tree set. |
65.What is a Map ?
A map is an object that stores associations between keys and
values (key/value pairs).
Given a key, you can find its value. Both keys and
values are objects.
The keys must be unique, but the values may be duplicated.
Some maps can accept a null key and null values, others cannot.
66.What are the main Implementations of the Map interface ?
The main implementations of the List interface are as follows:
HashMap
HashTable
TreeMap
EnumMap
67.What is a TreeMap ?
TreeMap actually implements the SortedMap interface which
extends the Map interface. In a TreeMap the data will be sorted in ascending
order of keys according to the natural order for the key's class, or by the
comparator provided at creation time. TreeMap is based on the Red-Black tree
data structure.
68.How do you decide when to use HashMap and when to use TreeMap ?
For inserting, deleting, and locating elements in a Map, the
HashMap offers the best alternative. If, however, you need to traverse the keys
in a sorted order, then TreeMap is your better alternative. Depending upon the
size of your collection, it may be faster to add elements to a HashMap, then
convert the map to a TreeMap for sorted key traversal.
69.Difference between HashMap and Hashtable ?
HashMap
|
Hashtable
|
HashMap lets you
have null values as well as one null key.
|
HashTable does
not allows null values as key and value.
|
The iterator in the
HashMap is fail-safe (If you change the map while iterating, you’ll know).
|
The enumerator for
the Hashtable is not fail-safe.
|
HashMap is
unsynchronized.
|
Hashtable is
synchronized.
|
Note: Only one NULL is allowed as a key in HashMap. HashMap does not
allow multiple keys to be NULL. Nevertheless, it can have multiple NULL values.
70.How does a Hashtable internally maintain the key-value pairs?
TreeMap actually implements the SortedMap interface which
extends the Map interface. In a TreeMap the data will be sorted in ascending
order of keys according to the natural order for the key's class, or by the
comparator provided at creation time. TreeMap is based on the Red-Black tree
data structure.
71.What Are the different Collection Views That
Maps Provide?
Maps Provide Three Collection Views.
Key Set - allow a map's contents to be viewed as a set
of keys.
Values Collection - allow a map's contents to be viewed as a
set of values.
Entry Set - allow a map's contents to be viewed as a
set of key-value mappings.
72.What is a KeySet View ?
KeySet is a set returned by the keySet() method of
the Map Interface, It is a set that contains all the keys present in the Map.
73.What is a Values Collection View ?
Values Collection View is a collection returned by the values()
method of the Map Interface, It contains all the objects present as values in
the map.
74.What is an EntrySet View ?
Entry Set view is a set that is returned by the entrySet()
method in the map and contains Objects of type Map. Entry each of which has
both Key and Value.
75.How do you sort an ArrayList (or any list) of user-defined objects ?
Create an implementation of the java.lang.Comparable
interface that knows how to order your objects and pass it to java.util.Collections.sort(List,
Comparator).
76.What is the Comparable interface ?
The Comparable
interface is used to sort collections and arrays of objects using the Collections.sort() and java.utils.Arrays.sort() methods respectively.
The objects of the class implementing the Comparable interface can be ordered.
The Comparable interface in the generic form is written as
follows:
interface Comparable<T>
where T is the name of
the type parameter.
All classes implementing the Comparable interface must implement the compareTo() method that has the return type as an integer. The signature of the compareTo() method is as follows:
All classes implementing the Comparable interface must implement the compareTo() method that has the return type as an integer. The signature of the compareTo() method is as follows:
int i = object1.compareTo(object2)
If object1 < object2: The value of i returned will be
negative.
If object1 > object2: The value of i returned will be
positive.
If object1 = object2: The value of i returned will be zero.
77.What are the differences between the Comparable and Comparator interfaces ?
Comparable
|
Comparator
|
It uses the compareTo() method.
int objectOne.compareTo(objectTwo).
|
t uses the compare() method.
int compare(ObjOne, ObjTwo) |
It is necessary to
modify the class whose instance is going to be sorted.
|
A separate class can
be created in order to sort the instances.
|
Only one sort sequence
can be created.
|
Many sort sequences
can be created.
|
It is frequently
used by the API classes.
|
It used by
third-party classes to sort instances.
|
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